

Scattered around the map are a few boxes with anti-tank grenades and most importantly, dynamite. But it was then I realized that despite what the game was telling me, there was a much easier way to kill the train. I never got the train below maybe 60% health using this method, and was ready to throw my controller at the wall. Each shot chips away about 5% of its health, but if you stay for even a fraction of a second too long at a gun, a mortar blast will essentially kill you in one hit, starting the entire encounter over. The game instructs you to move to different anti-armor guns scattered around the desert map, and fire at the train. The last boss of the Arabian section of the game is an armored train that will shoot you with turrets and rain down mortars on you frequently. I just think it’s important to explain this because I was really frustrated until I figured it out. This will get a tiny bit spoilery for the last “boss” of the game, but not really. From gunfire to explosions to tanks groaning and planes screaming, this is one of the best sounding games I’ve ever played, so be sure to absorb that as you play. Sound design is something we often overlook in games, but man, you just cannot miss it in Battlefield 1. It’s just amazing.īut don’t just look, listen as well. This is always one of their strengths, but Battlefield 1 is more gorgeous than any Battlefield game before it, and Battlefront to boot. This is pretty basic advice, but I highly recommend that you not just sprint through this entire campaign at a cheetah’s pace, and stop and take in the absolutely breathtaking world DICE has created here.
#BATTLEFIELD 5 CAMPAIGN LENGTH FULL#
The game is full of fun moments like this. These missions are supposed to be about sneaking around and killing enemies covertly, but in that instance? Stab that pilot, hop in the tank and go hog wild on the entire base. One base has a small tank in the middle with a pilot ready to hop in at a moment’s notice. Similarly, in the final Arabian missions, one tasks you with taking out three outposts in the desert, which you can do in any order. Both are fun, both are productive, just do what feels right. In the beginning of The Runner, for instance, you can creep through a town to make you way from point A to point B, or you can literally sprint with a shotgun, too swift to ever really be pinned down by any enemies. Many of these missions sort of leave it up to you as to how you want to take them on. Patience is a virtue in many games, but especially here. It may not be very heroic, but it will keep you alive and it’s better than having to re-kill the last 20 soldiers you took down just because you thought you’d take on a flamethrower with 15 health left. Many of these missions let you use stealth for at least a while, so take advantage of that whenever possible. Focus on killing enemies one or two at a time rather than going full Rambo. What that means is that you have to be even more careful than you would otherwise about making progress. The game often goes for very, very long stretches of time without giving you checkpoints, unlike say, Call of Duty where every 10 feet will grant you a new respawn.

The difficulty curve of the Battlefield 1 campaign is all over the place, but the best advice I can give you is that slow and steady wins the race here. And without saying anything about the story specifically, the way this tale plays out is the best note to end on, in my opinion, even if it lacks a thunderous boss battle like the war train. War Story #4 – The Runner – Parts of these missions are hard, including a portion where you essentially have to take over an entire enemy fort single-handedly. I almost put this last because of how much I like the ending, but I think that honor goes to… War Story #2 – Friends in High Places – Narratively, these pilot missions might be my favorite collection of the bunch, and this is a pretty decently long stretch of assignments. War Story #5 – Nothing is Written – I feel like this one was saved for “last” because of its connection to Lawrence of Arabia and its use of the armored train as a boss, but it’s pretty short and not all that difficult, so I’m slotting it in earlier.
